SENIOR COMBAT DESIGNER

Location Warsaw
Employment type Fulltime
Region / State / Province Warsaw
Offer description People Can Fly is looking for a talented and passionate Senior Combat Designer with design experience in TTP / shooters / cover shooter games, with a good sense of combat oriented player experience and ability to share his ideas and design insight to cross-discipline team-members responsible for combat mechanics and systems.
The ideal candidate should have proven experience designing moment-to-moment gameplay, player controls, camera, weapons and abilities, AI enemies behavior and abilities, and creation of engaging combat encounters for modern AAA multiplayer titles.
RESPONSIBILITIES
  • Create, pitch and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities and encounters in various settings
  • Implement combatant character with animations and behavior using state machines, behavior trees, visual effects, sound effects & combat encounters with arena layouts and pacing using provided level design tools and various other scripting systems
  • Create designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams
  • Full ownership of the produced function - from conceptual and paper design, through the prototyping phase, scripting, iteration, debugging, optimization - until delivery of the game
  • Conduct playtest sessions for involved developers (level designers, artists, animators and programmers) to discuss and improve implemented prototypes
  • Collaborate with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process
  • Remain current on industry trends, including new game genres, new game design methods and techniques, and trending audio visual excellence
QUALIFICATIONS
  • Excellent knowledge of Unreal Engine 4
  • At least 6+ years of experience in the production of games for consoles and PC
  • 4+ years of experience shipping AAA TTP / shooters /cover shooters titles in combat or systems design roles
  • At least 1 shipped title in a senior role, with a history of successful features
  • Demonstrated ability to communicate and align design vision with internal partners and the target audience
  • Exceptional ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
  • Clear understanding of creative and game development processes
  • Extensive experience with online action games
  • Extraordinary work ethic, self-motivation and initiative
  • English and/or Polish language skills (everyone in our studio speaks English, but Polish language skills are a plus)

PREFERENCE TO APPLICANTS WITH

  • A familiarity with scripting languages and a strong foundation in math
  • Deep understanding of systems design, player psychology, and emerging industry trends
  • Experience with versatile game development tools such as Unity and Unreal.
WHAT WE OFFER
  • A competitive salary and performance–based bonuses
  • Personal development opportunities and possibility to work in a multicultural environment
  • Work in a creative team with people full of passion for what they do
  • Private health care including dental treatment & MultiSport card
  • Business trips and integration events
  • Comprehensive assistance in relocation
  • Fresh fruits, snacks, and beverages for everyone in the office
  • Free library with a wide range of games and books
  • In-company English language classes and Polish lessons for foreigners
Last modified Friday, November 15, 2019