Senior Level Designer

Location New York
Employment type Fulltime
Region / State / Province New York
Offer description Would you like to work with a team that consistently ships innovative and over-the-top action games? Would you like to be the person engaged in development of our AAA products in New York City? If you answered yes to any of those questions, we would like to talk to you about joining our team here at People Can Fly New York.
RESPONSIBILITIES We are looking for an experienced Senior Level Designer. This person will be responsible for blocking out and building levels, and be ready to heavily iterate on them (playtest and provide/implement feedback). You will cooperate with the art team to make sure that levels are up to the highest visual quality while retaining the gameplay and fun as well as with the design and code teams on making maps as fun as they can be, and integrating any and all new features into the levels built. You will have full level ownership – from the paper design, through the whitebox phase, scripting, iteration, debugging, optimization – until our game ships.
QUALIFICATIONS
  • Experience in level design – both practice and theory (chokepoints, routes, lines of sight, engagement distances)
  • 5+ Years of professional level design experience
  • At least one successful shipped game on PC or console
  • Ability to work well within a team, good communication skills
  • Self-motivation and ability to prioritize and deliver best quality work on deadlines
  • Ability to process, understand and implement feedback
  • High work ethic and self-motivated 

PREFERENCE TO APPLICANTS WITH

  • Unreal Engine 4 knowledge
WHAT WE OFFER
  • Personal development opportunities in a diverse, multicultural environment
  • Work in a creative team with people full of passion for what they do
  • 100% company paid Medical, Dental and Vision plans
  • Discounted gym memberships
  • 4 weeks of paid vacation
  • Business trips and integration events
  • Comprehensive assistance in relocation
Last modified Wednesday, October 16, 2019